Google released the Nexus One (manufactured by HTC) on January 5, 2010 to compete with Apple's iPhone in the smartphone market. The Nexus One uses Google's open-source Android platform in contrast with Apple's proprietary operating system for the iPhone.
Comparison chart
![]() | Apple iPhone 3G S | Nexus One |
---|---|---|
![]() | ![]() | |
Weight | 4.76 oz (135 g) | 130 g (4.6 oz) with battery, 100 g (3.5 oz) without battery |
Operating System | (proprietary) iPhone OS | Android 2.2.1 |
Headphone Jack (3.5mm) | Yes | Yes |
Memory card slot | No | Yes (4GB MicroSD expandable to 32GB) |
Music Player | Supported Formats: AAC, Protected AAC, MP3, MP3 VBR, Audible 2-4, Apple Lossless, AIFF, WAV | Yes, AAC LC/LTP, HE-AACv1 (AAC+), HE-AACv2 (enhanced AAC+), AMR-NB, AMR-WB 9, MP3, MIDI SMF, Ogg Vorbis, WAVE |
Games | Yes | Yes |
Camera | Resolution: 3+ megapixel auto-focus, with tap-to-focus control | 5 MP, 2592 x 1944 pixels, autofocus, LED flash |
Browser | Safari supports landscape mode, multi-touch zoom and pan, and multiple windows. | Android browser (Webkit-based) |
Live TV | No | Via third party application |
Picture ID | Yes | Yes |
Screen Resolution | 320 x 480 pixels | 800 x 480 pixels |
Dimensions | 4.55" x 2.44" x 0.48" (116 x 62 x 12.3 mm) | 4.7" x 2.35" x 0.45" (119 x 59.8 x 11.5 mm) |
CPU | 600 MHz | 1 GHz Scorpion processor, Adreno 200 GPU, Qualcomm QSD8250 Snapdragon chipset |
Bluetooth | Supported Profiles: HSP, HFP 1.5, PBA, A2DP version 2.1 + EDR | Supported Profiles: HSP 1.1, HFP 1.5, OPP, PBA, A2DP 1.2, AVRC version 2.1+EDR |
Java support | No | Via third party application |
Screen Colors | 16.7 million (24-bit) | 16.7 million |
Ringer Profiles | No | Yes |
Manufacturer | Apple Inc. | HTC (Designed and branded by Google) |
Auto-complete suggestions for text | Yes | Yes |
Ringer ID | Yes | Yes |
BREW | No | No |
Languages supported | English, French, German, Traditional Chinese, Simplified Chinese, Dutch, Italian, Spanish, Portuguese, Danish, Swedish, Finnish, Norwegian, Korean, Japanese, Russian, Polish, Turkish, Ukranian, Arabic and more | Multiple |
Video Capture | VGA resolution, 30 fps | WVGA (800x480 pixels) @ 15fps, 720p@30fps via custome rom |
Push-To-Talk | No | No |
Speakerphone | Yes | Yes |
Ruggedized | No | No |
Headset Jack (2.5 mm) | No | Yes |
Physical design | Bar Internal Antenna | Bar Internal Antenna |
Voice recorder | Yes | Yes |
Screen Type | LCD (Color TFT/TFD) | AMOLED touchscreen |
Estimated Battery Life (Talk time) | 5 hours max. (300 minutes) | Up to 10 hours on 2G; Up to 7 hours on 3G |
Wi-Fi support | Version(s): 802.11 b/g | Yes, 802.11 b,g,n |
Screen size | 3.5" diagonal | 3.7" diagonal widescreen |
Voice dialing | Speaker-independent (automatic) | Yes |
MMS | requires network support | Yes |
Vibrate mode | Yes | Yes |
Picture messaging | Yes | Yes |
To-Do List | No (free apps are available, however) | Via third party application |
Supports enlarging text | Yes | Yes |
Touch Screen | Primary input method: Finger capacitive, multi-touch | YES, Capacitive multi-touch, haptic feedback |
Estimated Battery Life (Standby) | 300 hours max. (12.5 days) | Up to 290 hours on 2G Up to 250 hours on 3G |
Wireless Carrier | AT&T, Verizon, Sprint | U.S. Cellular Tentative |
GPS | A-GPS; photo, video geo-tagging | YES, with A-GPS with LBS, Google Maps with navigation |
Polyphonic Ringtones | No | Yes |
External Display | No | No |
Side buttons | volume keys, ringer switch on left / sleep key on top | volume control |
Flashlight | No | Yes, LED Flash |
Streaming Video | Protocol: H.264 / MPEG-4 (MOV, MP4, M4V, 3GPP) via Safari web browser / plus dedicated YouTube client | H.263 (encode and decode) MPEG-4 SP (encode and decode) H.264 AVC (decode) |
Digital TTY/TDD | Yes | Yes |
E-mail client | Protocols Supported: POP, IMAP, Exchange built-in attachment viewer (Microsoft Office, PDF) | Protocols Supported: IMAP, POP, SMTP, Exchange, GMail |
Networks | GSM 850 / GSM 900 / GSM 1800 / GSM 1900 WCDMA 850 / WCDMA 1900 / WCDMA 2100 | Quad band GSM 850 900 1800 1900 MHz GPRS/EDGE and Tri band UMTS 900 1700 2100 MHz HSDPA/HSUPA |
Calendar | Yes | Yes |
FM Radio | No | Yes via custom rome and app |
Built-in memory | 32 GB (internal memory available to user for storage) or 16 GB | 512 MB Flash (512 MB processor RAM) |
iPhone vs. Nexus One Hardware
The Nexus One has a slight edge over the iPhone when it comes to hardware.
Processor
The Nexus One features a 1GHz Qualcomm 8250 processor, 512MB of RAM and 512MB of internal Flash storage compared with the iPhone's 600MHz CPU.
Display
Google's Nexus One has a 3.7" wide screen compare to the iPhone's 3.5 inch display. It also features a 480x800 px display with a 3:5 aspect ratio compared to the iPhone's 320x480 pixel display. The Nexus One display has a typical contrast ratio of 100,000:1 and 1ms typical response rate.
Camera
The Nexus One has a 5 megapixel camera and an LED flashlight compared to the iPhone's 3 megapixel camera with no flash. Both phones are able to capture video, with the iPhone offering VGA resolution, 30 fps and the Nexus One 720x480 pixel resolution at 20 fps or higher. Both phones support geotagging for photos and videos using their A-GPS feature.
Memory and Storage Capacity
The iPhone 3GS comes with 16GB or 32GB of storage built-in. The Nexus One offers a 4GB microSD card included, which can be used in a card slot that is expandable to 32GB.
iPhone vs. Nexus One Software
The Nexus One runs the open-source Android 2.1 operating system, codenamed Eclair, while the iPhone runs Apple's proprietary operating system. The software and user interface of the iPhone has received near universal praise for being user-friendly. The iPhone revolutionized the mobile phone market when it was first launched.
Comparing the web browsers of the iPhone and Nexus One
In an experiment conducted by Engadget (video), the web browser on the iPhone (Safari) was faster than the browser on Nexus One in opening their website homepage.
Apps on the iPhone vs. Nexus One
Apple controls the distribution of all applications on the iPhone through its App Store. Developers can submit applications to the app store to be either sold at a set price or given away free. This ecosystem of applications has made the iPhone very successful because of the sheer number of apps available for the iPhone platform. The number of apps available for the Android platform is still relatively low.
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